![]() The damage taken by Isaac depends on the item, hazard, or enemy and the specific attack used by the enemy, but in chapters 1 to 3, most sources deal half a heart of damage unless otherwise specified.Keeper: only Coin Hearts are available when playing as this character.Picking up a Black or Soul Heart will refill a halved Black/Soul Heart (the other half is then placed at its right) Soul Hearts can replenish Black Hearts and vice versa. The player can only hold a maximum of twelve hearts, and any permutation of the different types can be used.Hearts are lost in a certain order, which depends on the damage source.The top row is filled before the bottom row. The order in which hearts are placed is, from left to right, Red Hearts (and empty Red Heart containers), Rotten Hearts, then Eternal Hearts, then Soul Hearts, Black Hearts, and Bone Hearts (depending on the order in which they were picked up), then Broken Hearts.The health bar is the visual representation of a player's health on the HUD, where hearts are arranged in two rows of six. ![]() ![]() ![]() There are multiple different types of health in the game, each with their own pickups. Health represents the amount of damage the player can take before dying. ![]()
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